Step Into the Sophisticated 3D World of Designer Stefano Giacomello

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Step Into the Sophisticated 3D World of Designer Stefano Giacomello

Designer and art director Stefano Giacomello talks working in 3D and creative freedom.

 
Image created for and at the Lambert & Fils studio • featuring the Beaubien Collection

Image created for and at the Lambert & Fils studio • featuring the Beaubien Collection

 
 
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Designer:
Stefano Giacomello
Digital Photography:
Courtesy of Stefano Giacomello
Words:
Caroline Meeusen

Montreal-based designer and art director Stefano Giacomello creates the most realistic and stunning 3D renderings of interior spaces and objects. His experience in 3D modeling allows him to design impressive and unique projects that draw you into a hyper-realistic fabricated world. A set designer at the Canadian design studio Lambert & Fils, he also creates his own one-of-a-kind pieces, using his Instagram to share his wondrous creations.

Being self-taught and very creative, Stefano has developed his own minimalistic, sober, and yet significant style of design. In his 3D spaces, he incorporates objects and furniture based on real pieces by various renowned designers. Architectural elements like archways, windows, curved walls, and contrasting textures are other characteristic aspects often found within Stefano’s work.

Light and shadow also play a significant role in his designs. Neutral backdrops and landscapes form the ideal setting where he places and celebrates furniture, objects, lighting, and so on, resulting in dreamy sceneries and complete interior designs. Stefano talks about designing in 3D and how he finds his creative freedom. 

 
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VISUAL PLEASURE: Can you tell me a bit more about how you came to this job? Did you always know you’d end up in the design sector? 

Stefano Giacomello: I studied interior design and have a master’s in environmental design, so design was always what I was supposed to do, I guess. I got my current job of set designer at Lambert & Fils because they called me and offered it to me after seeing my work on Instagram. Previous to that, I was working in the event industry as a set designer and art director.

You, among other things, make 3D renderings of interior spaces. Was it a specific choice to do this in 3D and with renders? Why, for example, didn’t you become an interior designer who furnishes the spaces in real life? 

I have loved 3D ever since I started using it when I began studying interior design. I just enjoyed the possibilities and the freedom it allows. Renders became an extra layer to express an idea and to make it look good. I actually worked in different fields of design for years, 3D was always part of it, renders as well, but I didn’t feel like I could push it as much as I wanted. A year ago, I realized there was an unexploited potential and I decided to create spaces and images for myself and started to publish them on Instagram and have fun with it. I had this tool to create with, and a platform to show it and a desire to just do what I wanted. It started as a creative output.

Following my previous question, do you see yourself as an interior designer? Since you are the one putting the furniture, lighting, and objects together and decorating the space?

I would totally see myself as an interior designer. And more!

 
 
The image features the piece "A construction 1" by artist Stine Jespersen

The image features the piece "A construction 1" by artist Stine Jespersen

 
 

What do you love so much about working in 3D and with renders? 

That I can do whatever I want and express an idea that I have in my mind. It’s also nice to think that other people may enjoy watching one of these images and get a good feeling out of it. I think it also gives me a sense of creative freedom and independence.

For most of the interiors, your style seems quite minimalistic and sober. How would you describe your style? 

I think you describe it well. I have no idea how I would describe my own style, but yes, I guess it is more on the simple side.

Which elements (texture, light, color) are the most important or the most present in your works? 

Concrete, plasters, tiles, wood, a few natural elements. I almost always use “natural light” and very light yellows, reds, whites.

How do you try to incorporate your own style with the client’s needs and style? 

I don’t think I try so much, it just happens, I guess. 

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As for your art directing, what exactly is it that you do for clients? 

I can follow a mood or a general idea an extract what I perceive as interesting or relevant and then create something. Or I can just do the whole process myself. Usually, clients have at least a small idea of what they like and want. If not, I will just create from what I found myself inspired by at the moment and fits the needs of the project.

How and why are space and light such an important factor in your work? 

I guess because I enjoy space and light. I don’t necessarily do it on purpose, it’s just how it comes out. At least for now.

Who or what would you say is your biggest inspiration in life and/or work? 

So many! It’s actually hard to pinpoint one person or thing specifically. I don’t think I want either. Let’s just say I am a very curious person and get inspiration from a lot of things and places.

 
This image is a co-creation with Charlotte Taylor

This image is a co-creation with Charlotte Taylor

This image is a co-creation with Charlotte Taylor • featuring SOPE stools by Sabine Marcelis and Ronan & Erwan Bouroullec's for Glass Italia Table

This image is a co-creation with Charlotte Taylor • featuring SOPE stools by Sabine Marcelis and Ronan & Erwan Bouroullec's for Glass Italia Table

 
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